A game server (sometimes host or shard) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.
Founded: 1939, Palo Alto, CA, USA
Key Principals: Computer Hardwares and Softwares
Founded: 1899, Tokyo, Japan
Key Principals: Information Technology products and Network solutions
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